Ellie
Basic Character Information
STR 50 AGI 60
HP 50 DEX 80
INT 60 SEN 50
Total stat points: 350
Starting Level: 100
Made orphan during the war, she was rescued and put under the care of Caisse. She was trained to become a skilled sniper and special forces member under Bernellis guidance, despite her unique, naive personality. She is now dispatched to Ailis and works for the sake of Bristias interests.
Starting Equipment
Crecemento Coat,
Crecemento Heavy Rifle
Character Buff
[ATK] Level 2
Shooting Star
Launches a signal flare to light up the area, dispelling invincibility of enemies within range and continuously breaking the enemys cover.
Summons to targeted location
Casting Time: 0 sec.
Cool down: 30 sec.
Duration: 2 sec.
SP: 300
Ancient Star Orb × 5
Category | Usable Equipment |
---|---|
Medal | |
Head |
|
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume |
|
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Heavy Rifle | Trick N Treat |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |
|
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Trick N Treat
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5~18m away Splash: None Hits per attack: 1 Hits flying: Yes Flying: No Consumes Metal Shell Ammo x 1 Regenerate SP: Yes Physical DMG: +10% Magical DMG: -20% | ASPD: 243 ATK: 100% MSPD: 1 MSPD Limit: 8.00 ACC: 15 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Ignore DEF: +10% Critical: +5 Penetration: 10+20 Immunity: 5+10
|
Shoot ATK
A shooting stance in which Ellie uses her tools in addition to the large-caliber rifle marksmanship learned from Caisse and Bernelli.
Hot Stinger
Inflicts a destructive and precisely aimed shot to an enemy.
To 1 enemy within a range of 25m
Casting Time: 1.033 sec.
Cool down: 11 sec.
Duration: 1.533 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 40%
Light Armor ATK: 50%
Heavy Armor ATK: 60%
SP: 250
Consumes Metal Shell Ammo x 1
Aggro: 20
Level 1
АТК: 400%
Cancels [Invincible]
Skill damage x3 during the [Charged Magnum] buff
Skill damage x3 against enemies affected by [Death Is Coming]
[Improved Overheating] Level +1
Level 10
АТК: 800%
Cancels [Invincible]
Skill damage x3 during the [Charged Magnum] buff
Skill damage x3 against enemies affected by [Death Is Coming]
[Improved Overheating] Level +1
Access Denial Round
Shoots an access denial bullet that knocks enemies away.
Up to 6 enemies, up to 20m ahead and within a 1.5m area
Casting Time: Instant
Cool down: 15 sec.
Duration: 1.033 sec.
Hits flying: Yes
Knock down: Yes
SP: 300
Consumes Ancient Star Orb x 5
Aggro: 50
Level 1
АТК: 120%
15% chance to inflict [Suppression]
Skill damage x8 during the [Charged Magnum] buff
[Improved Overheating] Level +2
Level 10
АТК: 240%
15% chance to inflict [Suppression]
Skill damage x8 during the [Charged Magnum] buff
[Improved Overheating] Level +2
Charged Magnum
Loads a specially charged magnum bullet in the chamber.
Self-buff
Casting Time: Instant
Cool down: 15 sec.
Duration: 2.533 sec.
Hits flying: Yes
Knock down: No
SP: 200
Consumes Metal Shell Ammo x 10
Aggro: 0
Level 1
Duration: 360 seconds
ATK +50%
[Improved Overheating] Level +3
Skill damage increases equal to 1% of extra [DEX] each, if enemy or caster has [Charged Magnum], [Uncovered]
When an enemy PC is killed with [Hot Stinger], the cooldown of [Death From Above] is reduced by 5 seconds
Level 10
Duration: 360 seconds
ATK +50%
[Improved Overheating] Level +3
Skill damage increases equal to 1% of extra [DEX] each, if enemy or caster has [Charged Magnum], [Uncovered]
When an enemy PC is killed with [Hot Stinger], the cooldown of [Death From Above] is reduced by 5 seconds
Level 11
Duration: 360 seconds
ATK +50%
A.R. +1
[Improved Overheating] Level +3
Skill damage increases equal to 1% of extra [DEX] each, if enemy or caster has [Charged Magnum], [Uncovered]
When an enemy PC is killed with [Hot Stinger], the cooldown of [Death From Above] is reduced by 5 seconds
Level 12
Duration: 360 seconds
ATK +50%
A.R. +2
[Improved Overheating] Level +3
Skill damage increases equal to 1% of extra [DEX] each, if enemy or caster has [Charged Magnum], [Uncovered]
When an enemy PC is killed with [Hot Stinger], the cooldown of [Death From Above] is reduced by 5 seconds
Enhanced Shell Shock
Launches a cluster bomb that devours enemies within a designated area.
Up to 10 enemies, up to 18m away and within a 8m radius
Casting Time: 1.533 sec.
Cool down: 20 sec.
Duration: 2.3 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 30%
Light Armor ATK: 40%
Heavy Armor ATK: 50%
SP: 500
Consumes Metal Shell Ammo x 10
Aggro: 80
Level 1
АТК: 1450%
Inflicts [Death Is Coming] on use
Skill damage x3 during the [Charged Magnum] buff
[Improved Overheating] Level +2
Level 10
АТК: 2900%
Inflicts [Death Is Coming] on use
Skill damage x3 during the [Charged Magnum] buff
[Improved Overheating] Level +2
Death From Above
Quickly dodge all attacks, and request a supporting bombardment from the Shooting Star.
Up to 10 enemies, up to 5m away from the [Shooting Star]
Casting Time: Instant
Cool down: 40 sec.
Duration: 1.533 sec.
Hits flying: Yes
Knock down: No
Soft Armor ATK: 110%
Heavy Armor ATK: 90%
SP: 560
Consumes Ancient Star Orb x 10
Aggro: 0
Level 1
Evade all attacks during the skills animation
Drop a shell at the designated location after a few seconds
20% chance to inflict [Heat Wave] to enemy PC
[Improved Overheating] Level +5
Level 10
Evade all attacks during the skills animation
Drop a shell at the designated location after a few seconds
20% chance to inflict [Heat Wave] to enemy PC
[Improved Overheating] Level +5