Nina
Basic Character Information
STR 75 AGI 70
HP 55 DEX 60
INT 40 SEN 50
Total stat points: 350
Starting Level: 100
Blood Navy officer. When Lenold died in battle, the Blood Navy civil war broke out and he resolved the cirsis and controled the Blood Navy troops.
Nina Card
[Nina]. Select [Create a Character] in [Barracks] to add her to your Family.
Starting Equipment
Crecemento Leather,
Crecemento Sword
Character Buff
[ATK] Level 1
Bow
Before starting a battle, it promotes discipline. ATK will increase, and it instills a weakness to Melee attacks into the enemy.
Self-buff
Casting Time: 0 sec.
Cool down: 60 sec.
Duration: 2 sec.
SP: 100
Ancient Star Orb × 15
Level 10
Duration : 300s
A.R. +1
D.R. +1
ATK +50%
Monster ATK +500%
100% Chance to inflict [Bloody Salute] with normal attacks
Increased damage from Melee users while afflicted with [Bloody Salute]
(In case of [PC], Casting Time +20%)
Category | Usable Equipment |
---|---|
Medal | |
Head |
|
Earring | |
Face |
|
Accessory | |
Necklace | |
Back | |
Armor | |
Costume |
|
Gloves | |
Ring | |
Weapon Costume | |
Belt | |
Shoes | |
Artifact |
Stances
Equipped Items | Available Stances | |
---|---|---|
None | Bare Knuckle | |
Sword | Back-Guard | |
Sword + Pistol | Bloody Punisher |
Bare Knuckle
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1m away Splash: None Hits per attack: 2 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 167 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 |
|
Melee ATK
A fighting stance using bare hands. No special features.
None
None
None
None
None
Back-Guard
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 1 Hits flying: No Flying: No Regenerate SP: Yes | ASPD: 100 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 100 EVA: 0 BLK: 14 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | ATK SPD: +3% Block: +14
|
Melee ATK
The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK SPD and Block.
Deep Straight
Impales the enemy on a sword before delivering a powerful kick.
1 adjacent enemy
Casting Time: Instant
Cool down: 0 sec.
Duration: 2.67 sec.
Hits flying: No
Knock down: Yes
SP: 100
Aggro: 78
Level 1
АТК: 300%
Level 10
АТК: 600%
None
Earth Tremor
Plunges sword into enemy while airborne.
Up to 3 adjacent enemies
Casting Time: Instant
Cool down: 10 sec.
Duration: 2.2 sec.
Hits flying: No
Knock down: Yes
SP: 150
Aggro: 68
Level 1
АТК: 400%
Level 10
АТК: 800%
Penta-Train
A series of aggressive attacks that pushes the enemy back.
1 adjacent enemy
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.4 sec.
Hits flying: No
Knock down: Yes
SP: 200
Aggro: 105
Level 1
АТК: 600%
Double Damage to enemies with [Soft Armor]
Level 10
АТК: 1200%
Double Damage to enemies with [Soft Armor]
Vortex Slash
Make a series of fast and powerful attacks.
1 adjacent enemy
Casting Time: Instant
Cool down: 20 sec.
Duration: 4.4 sec.
Hits flying: No
Knock down: Yes
SP: 250
Aggro: 210
Level 1
АТК: 800%
Level 10
АТК: 1600%
Bloody Punisher
Information | Stats | Level 25 Bonus |
---|---|---|
Targets: 1 enemy Range: 1.5m away Splash: None Hits per attack: 3 Hits flying: No Flying: No Regenerate SP: Yes Shooting DMG: -20% Debuff RES: -10% | ASPD: 262 ATK: 100% MSPD: 1 MSPD Limit: 8.50 ACC: 30 EVA: 0.4 BLK: 0 Fire RES: 0 Ice RES: 0 Lightning RES: 0 Abnormal RES: 0 | Critical: +25 Penetration: 15+15 Immunity: 10+10
|
Hybrid ATK
A stance in which a sword and pistol are used. Blood Navy officers are using this mostly. A combat tactic to control allies and suppress enemies in the battle.
Acquirement Method : Auto acquirement
A Summary Conviction
Punishes a helpless ally immediately. The subject will have increased ATK but HP will decrease consistently.
1 Appointed Character
Casting Time: Instant
Cool down: 30 sec.
Duration: 1.8 sec.
Hits flying: Yes
Knock down: No
SP: 300
Consumes Ancient Star Orb x 2
Aggro: 0
Level 1
Duration : 5 sec.
ATK +5%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 10
Duration : 50 sec.
ATK +50%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 11
Duration : 55 sec.
ATK +55%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 12
Duration : 60 sec.
ATK +60%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Level 13
Duration : 65 sec.
ATK +65%
HP decrease consistently in proportion of Max HP
Using item is impossible.
Blood Navy Duo
Summons a Blood Navy soldier and make it fight alongside yourself. Summoned Blood Navy will not attack, but imitates your skills.
Summons to targeted location
Duration of Summon: 10 minutes
Casting Time: 1 sec.
Cool down: 60 sec.
Duration: 3 sec.
Hits flying: No
Knock down: No
SP: 600
Consumes Ancient Star Orb x 25
Aggro: 0
Level 1
Possible to summon max 1 person
According to skill level, ability bonus for Blood Navy
Level 10
Possible to summon max 1 person
According to skill level, ability bonus for Blood Navy
Bloody Over Range Shot
Subdue an enemy within a long range. the subject will be in [Mortal Wound] state at a certain chance.
Up to 5 enemies 20m away and within a 5m radius
Casting Time: 1 sec.
Cool down: 8 sec.
Duration: 3.34 sec.
Hits flying: Yes
Knock down: Yes
Soft Armor ATK: 90%
Light Armor ATK: 130%
Heavy Armor ATK: 90%
SP: 250
Aggro: 100
Level 1
АТК: 800%
Ignores enemys DEF by 30
50% chance to impose [Mortal Wound] on enemy
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Level 10
АТК: 1600%
Ignores enemys DEF by 30
50% chance to impose [Mortal Wound] on enemy
Ignores Evasion
Damage to Evasion type enemies +1% per 1 evasion
Wild Flash
After subduing a nearby enemy with a pistol, deal a strong attack.
Up to 6 Enemies nearby
Casting Time: Instant
Cool down: 15 sec.
Duration: 3.67 sec.
Hits flying: No
Knock down: Yes
Soft Armor ATK: 80%
Light Armor ATK: 120%
Heavy Armor ATK: 120%
SP: 300
Aggro: 175
Level 1
АТК: 1600%
Ignores Enemy DEF
Damage increases when enemy is in [Mortal Wound] status.
Level 10
АТК: 3200%
Ignores Enemy DEF
Damage increases when enemy is in [Mortal Wound] status.
Blood of Shadow
Quickly cut objects within range and fire a pistol.
Up to 10 enemies 12m away and within 10m radius.
Casting Time: Instant
Cool down: 20 sec.
Duration: 3.34 sec.
Hits flying: No
Knock down: Yes
Light Armor ATK: 140%
Heavy Armor ATK: 125%
SP: 350
Aggro: 250
Level 1
АТК: 2000%
Ignores enemy DEF by 60
Increases damage when enemy is in [Mortal Wound] state.
Level 10
АТК: 4000%
Ignores enemy DEF by 60
Increases damage when enemy is in [Mortal Wound] state.